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I've been following the project for some time now and I'm very interested in it, especially after reading the roadmap, so I'd like to know if the game will be sold on Steam in the Russian region?

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Is the versión closer to buying the game on steam?

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why i use ps controller using square the screen will zooms in

Hey!  Do you have Steam open in the background?  For whatever reason Steam's controller overlay can interact with non-Steam Unity games.  Try closing it, or let me know if that isn't the case and we can look further :D.

no i don't have use steam open background, i using wire connecting the controller

Are you using DS4 Windows by chance?  Third party PS controller drivers tend to be incompatible with the game.  Same with any third party software for mapping PS inputs to XB.

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I don't sure what is a ds4 but I didn't download or change my window I just using the ps5 charger wire to connect controller.  Before this time, It seems like you were still using Patreon at that time? I use the same method but no have any problems.

Sorry for the late reply!  We were able to replicate the exact issue by starting Steam with the controls overlay in the background.  Are you sure Steam is not running in the taskbar? 

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This game is amazing.  Its very well optimized as well.  Looking forward to future developments!!

有没有考虑过给onyx设计一个可换发型的选项?只有这么一个发型有些单调了。XD

Animating the different hair for all the different H scenes to remove clipping would become impractical :(, but we are looking at adding additional playable characters. 

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Currently the various locations highlight some of the different modes / mechanics you'll see in gameplay.  The Skyline / Sewers / Spider Caverns are all survival wave maps though currently, so those are pretty similar.  Most of the actual game will be in mission format similar to the Slums.

The major difference with the subscription is the monthly progress update (usually a few pages long, showcasing progress on content that won't be seen in game for a while).  On SubscribeStar we have a Discord tier, where we share a lot more updates, basically daily.  

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will you add replace onyx with other characters but not in gallery instead be able to play in the events and story? like play as fk-doll for example or play as futa?

Probably won't have playable enemies -- the animation system requires a lot of manual work and we can't guarantee enemies will share all of Onyx's animations.  We are looking at additional playable characters though :D.

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The Game looks really good but paying 8 bucks a month for latest is asking too much. the game is great and i already purchases it once, but fact we have to pay it again for the lastest. i mind as well wait until you guys finished the whole thing.

Until then keep up the good work i give it 9/10

I previously asked if the latest scenes of the conceptual images would be added and apparently, they already added one. This will also be added soon or has been discarded?

Still planning on doing this one :D

Great, I look forward to it. 🥰

Not sure if this is more of a story or gameplay suggestion, but have you considered having factions ally with you once you beat them? You could add an ally on the field and there would be a good reason for having all those scenes between enemies and allies, like an allied femcop "grappling" a splicer, or being grabbed by an enemy. Could also be fit in with the "cleaning up the city" mission statement.

Just a suggestion, love the game.

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so why do i have to rebuy this game if i already bought it 

Its an alternate payment method for those that cant subscribe on their subcribestar

is there some kind of table for the different items in the game? I like to get the best items but i frankly have no idea what those are

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Out of curiosity, what are you priorities when it comes to developing PO? Are you focusing on adding scenes to the gallery, adding gameplay depth, introducing + expanding upon the storyline, etc? I personally enjoy playing the game a lot, so I don't see the point in buying the game monthly if the game itself is going to be largely the same, with the only addition being gallery scenes that aren't available in the gameplay itself.

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Scenes that are available in the gallery but are not in-game currently will eventually be in-game once their corresponding stages/events/enemies are completed.  Gallery-only scenes are temporarily such -- they've simply been completed before their corresponding gameplay elements.  In short, yeah, expect gameplay to evolve substantially. 

We typically go over topics for what we're working on beyond what makes it into the releases in our monthly progress updates on SubcribeStar and Fansly.  Examples of that this month is how we're looking at equipment slot breakdowns for the potential additional playable characters, as well as showcasing some work done on new Red-Light Streets maps. Past examples include Onyx's expanded move set and unlockable skills, mission types and layout designs, etc.  In the future I'd like to provide access to these to itch supporters.

Regarding priorities, it's a balancing act of showing meaningful progress each month, progressing toward larger goals, and simply keeping the team's plates full, even if it means working on something that won't be seen for a while.  

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