The Game looks really good but paying 8 bucks a month for latest is asking too much. the game is great and i already purchases it once, but fact we have to pay it again for the lastest. i mind as well wait until you guys finished the whole thing.
I previously asked if the latest scenes of the conceptual images would be added and apparently, they already added one. This will also be added soon or has been discarded?
Not sure if this is more of a story or gameplay suggestion, but have you considered having factions ally with you once you beat them? You could add an ally on the field and there would be a good reason for having all those scenes between enemies and allies, like an allied femcop "grappling" a splicer, or being grabbed by an enemy. Could also be fit in with the "cleaning up the city" mission statement.
Out of curiosity, what are you priorities when it comes to developing PO? Are you focusing on adding scenes to the gallery, adding gameplay depth, introducing + expanding upon the storyline, etc? I personally enjoy playing the game a lot, so I don't see the point in buying the game monthly if the game itself is going to be largely the same, with the only addition being gallery scenes that aren't available in the gameplay itself.
Scenes that are available in the gallery but are not in-game currently will eventually be in-game once their corresponding stages/events/enemies are completed. Gallery-only scenes are temporarily such -- they've simply been completed before their corresponding gameplay elements. In short, yeah, expect gameplay to evolve substantially.
We typically go over topics for what we're working on beyond what makes it into the releases in our monthly progress updates on SubcribeStar and Fansly. Examples of that this month is how we're looking at equipment slot breakdowns for the potential additional playable characters, as well as showcasing some work done on new Red-Light Streets maps. Past examples include Onyx's expanded move set and unlockable skills, mission types and layout designs, etc. In the future I'd like to provide access to these to itch supporters.
Regarding priorities, it's a balancing act of showing meaningful progress each month, progressing toward larger goals, and simply keeping the team's plates full, even if it means working on something that won't be seen for a while.
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The Game looks really good but paying 8 bucks a month for latest is asking too much. the game is great and i already purchases it once, but fact we have to pay it again for the lastest. i mind as well wait until you guys finished the whole thing.
Until then keep up the good work i give it 9/10
I previously asked if the latest scenes of the conceptual images would be added and apparently, they already added one. This will also be added soon or has been discarded?
Still planning on doing this one :D
Great, I look forward to it. 🥰
Not sure if this is more of a story or gameplay suggestion, but have you considered having factions ally with you once you beat them? You could add an ally on the field and there would be a good reason for having all those scenes between enemies and allies, like an allied femcop "grappling" a splicer, or being grabbed by an enemy. Could also be fit in with the "cleaning up the city" mission statement.
Just a suggestion, love the game.
so why do i have to rebuy this game if i already bought it
Its an alternate payment method for those that cant subscribe on their subcribestar
is there some kind of table for the different items in the game? I like to get the best items but i frankly have no idea what those are
Out of curiosity, what are you priorities when it comes to developing PO? Are you focusing on adding scenes to the gallery, adding gameplay depth, introducing + expanding upon the storyline, etc? I personally enjoy playing the game a lot, so I don't see the point in buying the game monthly if the game itself is going to be largely the same, with the only addition being gallery scenes that aren't available in the gameplay itself.
Scenes that are available in the gallery but are not in-game currently will eventually be in-game once their corresponding stages/events/enemies are completed. Gallery-only scenes are temporarily such -- they've simply been completed before their corresponding gameplay elements. In short, yeah, expect gameplay to evolve substantially.
We typically go over topics for what we're working on beyond what makes it into the releases in our monthly progress updates on SubcribeStar and Fansly. Examples of that this month is how we're looking at equipment slot breakdowns for the potential additional playable characters, as well as showcasing some work done on new Red-Light Streets maps. Past examples include Onyx's expanded move set and unlockable skills, mission types and layout designs, etc. In the future I'd like to provide access to these to itch supporters.
Regarding priorities, it's a balancing act of showing meaningful progress each month, progressing toward larger goals, and simply keeping the team's plates full, even if it means working on something that won't be seen for a while.